Want to master Microsoft Excel and take your work-from-home job prospects to the next level? Jump-start your career with our Premium A-to-Z Microsoft Excel Training Bundle from the new Gadget Hacks Shop and get lifetime access to more than 40 hours of Basic to Advanced instruction on functions, formula, tools, and more. Unwrap or unfold geometry in 3ds MaxĬlick through to watch this video on See how to get creative with unwrapping and modeling in 3ds Max in this software tutorial. One thing to note is that since this technique is for texture mapping it can lack precision but for scaled models it works well. This geometry can them be used for laser cutting. This technique is used more for texture mapping but in this tutorial we the unfolded geometry back to the view port to use for building physical models. It is easy to use and is very fast (1 million triangle mesh was unwrapped in 23 seconds according to devs). Unlike the 3ds Max Peel command, which produces overlapping UVs with high area distortion. Obviously there will be many other minor differences. Unwrap Pro is a 3ds Max UV Unwrapping plugin that unwraps meshes while producing low distortions, overlap-free, weighted density UVs. This is the only main difference I can think of at the moment. This 3ds Max modeling tutorial covers how to unwrap or unfold geometry. The main difference in the process of UV unwrapping between 3ds Max and Blender is that in Max, unwrapping is done within a modifier whereas in Blender it is done at the base mesh level in edit mode.
0 Comments
Leave a Reply. |